Soak up the dose
Radiation is your XP. Every dose you absorb levels you up and raises your max HP, until it turns lethal.

A co-op extraction action RPG for 1 to 4 survivors. Soak up radiation to level up, glow brighter, mutate, and get the crew out alive before the dose kills you.

It's your XP, your power and the reason everything out there wants you dead.
Radiation is your XP. Every dose you absorb levels you up and raises your max HP, until it turns lethal.
The more you carry, the brighter you shine. Mutants hunt the brightest light, and Glow Eaters come to steal it.
Every level offers three mutations. Keep one, stack them, and watch your survivor change shape.
Fire the flare, hold the ring and bank your dose with a crew bonus. Die out there and it's gone.
The Glowstick irradiates, the Rigger sets it on fire and the whole pack goes up in a Meltdown chain. Every class makes the others stronger.

Tank · Radiation
Taunts the horde and tanks the glow for the crew. Everything it irradiates is primed for the Rigger's fire.
Weapon: Lead pipe

Support · Control
Stuns spitters with sedative darts, heals and hastes the crew, and pulls the downed back on their feet.
Weapon: Pistol

Damage · Armour-piercing
Armour-piercing shots strip Brute and boss armour for everyone, and every stunned target is a guaranteed crit.
Weapon: Rifle

Engineer · Fire
Turrets, mines and napalm. Burns through husk swarms and detonates irradiated mutants in a Meltdown chain.
Weapon: Machete
Thirty seconds of crew combat, class skills, mutations and the Behemoth, captured in engine.
Extraction titans guard the way out and dungeon bosses wait below. Every one has phases, warnings and a Boss Board grade when it falls.

Slab-muscled brute

The Glass Queen

Flame-winged pyro dragon

Lord of the frozen ruins

Lantern-haloed reaper

Gigantic king crab

Winged insect queen

Sparking scrap golem

Go deeper for better loot and a bigger dose, or extract now and keep what you have.
Squad up with friends, or let bots fill the empty slots. Downed crewmates can be revived or dragged to extraction.
Ten biomes, from the Ash Flats and Frozen Ruins to the Toxic Bog and a flooded highway, with camps, settlements and secrets.
Gear you carry out survives in your stash. Gear you die with stays behind, so bring your best at your own risk.
Extraction titans and dungeon bosses with phases, tells and poise to break. Every kill is graded on the Boss Board.
Over 130 creatures, from husk swarms and Brutes to Glow Eaters and champions with their own abilities.
Bank dose to climb from Clean to Exposed, Hot, Ghoul, Reactor and, for the top 1 %, Meltdown.




Wishlist DOSE to hear first about playtests, the release date and new bosses.